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EMMCVPR
2011
Springer
14 years 3 days ago
Curvature Regularization for Curves and Surfaces in a Global Optimization Framework
Length and area regularization are commonplace for inverse problems today. It has however turned out to be much more difficult to incorporate a curvature prior. In this paper we pr...
Petter Strandmark, Fredrik Kahl
86
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ISVC
2009
Springer
15 years 7 months ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh
89
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VISUALIZATION
2002
IEEE
15 years 5 months ago
Face-based Luminance Matching for Perceptual Colormap Generation
Most systems used for creating and displaying colormap-based visualizations are not photometrically calibrated. That is, the relationship between RGB input levels and perceived lu...
Gordon L. Kindlmann, Erik Reinhard, Sarah Creem
GRAPHICSINTERFACE
2007
15 years 1 months ago
Point-based stream surfaces and path surfaces
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
CVPR
1999
IEEE
15 years 4 months ago
A Volumetric Stereo Matching Method: Application to Image-Based Modeling
We formulate stereo matching as an extremal surface extraction problem. This is made possible by embedding the disparity surface inside a volume where the surface is composed of v...
Qian Chen, Gérard G. Medioni