Sciweavers

11030 search results - page 1969 / 2206
» Generative Sound Models
Sort
View
SDM
2004
SIAM
194views Data Mining» more  SDM 2004»
15 years 3 months ago
Finding Frequent Patterns in a Large Sparse Graph
Graph-based modeling has emerged as a powerful abstraction capable of capturing in a single and unified framework many of the relational, spatial, topological, and other characteri...
Michihiro Kuramochi, George Karypis
SSR
2001
146views more  SSR 2001»
15 years 3 months ago
Implementing product line variabilities
Software product lines have numerous members. Thus, a product line infrastructure must cover various systems. This is the significant difference to usual software systems and the ...
Cristina Gacek, Michalis Anastasopoules
163
Voted
VG
2001
15 years 3 months ago
Image-Based Rendering of Surfaces from Volume Data
We present an image-based rendering technique to accelerate surfaces rendering from volume data. We cache the fully volume rendered image (called keyview) and use it to generate n...
Baoquan Chen, Arie E. Kaufman, Qingyu Tang
VMV
2001
91views Visualization» more  VMV 2001»
15 years 3 months ago
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes
When using triangle meshes in numerical simulations or other sophisticated downstream applications, we have to guarantee that no degenerate faces are present since they have, e.g....
Mario Botsch, Leif Kobbelt
VMV
2001
144views Visualization» more  VMV 2001»
15 years 3 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann
« Prev « First page 1969 / 2206 Last » Next »