Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
Computing abductive explanations is an important problem, which has been studied extensively in Artificial Intelligence (AI) and related disciplines. While computing some abductiv...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
The asymptotic distribution of estimates that are based on a sub-optimal search for the maximum of the log-likelihood function is considered. In particular, estimation schemes that...