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ACAL
2009
Springer
14 years 2 months ago
An Empirical Exploration of a Definition of Creative Novelty for Generative Art
Abstract. We explore a new definition of creativity -- one which emphasizes the statistical capacity of a system to generate previously unseen patterns -- and discuss motivations f...
Taras Kowaliw, Alan Dorin, Jon McCormack
RIAO
2007
14 years 6 days ago
Structured Audio Player: Supporting Radio Archive Workflows with Automatically Generated Structure Metadata
Although techniques to automatically generate metadata have been steadily refined over the past decade, archive professionals at radio broadcasters continue to use conventional au...
Martha Larson, Joachim Köhler
SPLC
2004
14 years 5 days ago
Automatic Generation of Program Families by Model Restrictions
We study the generative development of control programs for families of embedded devices. A software family is described by a single common model and restriction specifications for...
Andrzej Wesowski
AIIDE
2009
13 years 12 months ago
Generating Story Analogues
In this paper, we describe a computational system that generates story analogues based on previous stories. Unlike many previous works on story generation that attempt to produce ...
Mark Riedl, Carlos Leon
TCIAIG
2010
13 years 5 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry