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CVPR
2007
IEEE
14 years 9 months ago
Flexible Object Models for Category-Level 3D Object Recognition
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
Akash Kushal, Cordelia Schmid, Jean Ponce
SIGGRAPH
1995
ACM
13 years 11 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
CVPR
2012
IEEE
11 years 10 months ago
Teaching 3D geometry to deformable part models
Current object class recognition systems typically target 2D bounding box localization, encouraged by benchmark data sets, such as Pascal VOC. While this seems suitable for the de...
Bojan Pepik, Michael Stark, Peter V. Gehler, Bernt...
TROB
2002
97views more  TROB 2002»
13 years 7 months ago
Geometric scattering in robotic telemanipulation
In this paper, we study the interconnection of two robots, which are modeled as port-controlled Hamiltonian systems through a transmission line with time delay. There will be no an...
Stefano Stramigioli, Arjan van der Schaft, Bernhar...
ICDAR
2009
IEEE
13 years 5 months ago
Symbol Detection Using Region Adjacency Graphs and Integer Linear Programming
In this paper, we tackle the problem of localizing graphical symbols on complex technical document images by using an original approach to solve the subgraph isomorphism problem. ...
Pierre Le Bodic, Hervé Locteau, Séba...