We continue the investigation of the task of meaningful communication among intelligent entities (players, agents) without any prior common language. Our generic thesis is that su...
We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separat...
We present a formalization of the implementation of generics in the .NET Common Language Runtime (CLR), focusing on two novel aspects of the implementation: mixed specialization a...
Abstract. This paper defends an augmented cognitively oriented "genericdesign hypothesis": There are both significant similarities between the design activities implement...
We relate several models of concurrency introduced in the literature in order to extend classical Mazurkiewicz traces. These are mainly Droste's concurrent automata and Arnold...