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JUCS
2008
281views more  JUCS 2008»
13 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
PR
2006
154views more  PR 2006»
13 years 6 months ago
A fuzzy logic approach for detection of video shot boundaries
Video temporal segmentation is normally the first and important step for content-based video applications. Many features including the pixel difference, colour histogram, motion, ...
Hui Fang, Jianmin Jiang, Yue Feng
TASE
2008
IEEE
13 years 6 months ago
New Solution Approaches to the General Single- Machine Earliness-Tardiness Problem
This paper addresses the general single-machine earliness-tardiness problem with distinct release dates, due dates, and unit costs. The aim of this research is to obtain an exact n...
Hoksung Yau, Yunpeng Pan, Leyuan Shi
ITPRO
2007
101views more  ITPRO 2007»
13 years 6 months ago
Beyond Search: Content Applications
Federation of Abstracting and Information Services presentation (“TheThomsonTransformation: Remaking a Global 500 Company,” http://www. nfais.org/TurnerNFAIS06.ppt). Now conten...
Stephen Buxton
BMCBI
2004
97views more  BMCBI 2004»
13 years 6 months ago
Global features of sequences of bacterial chromosomes, plasmids and phages revealed by analysis of oligonucleotide usage pattern
Background: Oligonucleotide frequencies were shown to be conserved signatures for bacterial genomes, however, the underlying constraints have yet not been resolved in detail. In t...
Oleg N. Reva, Burkhard Tümmler