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CG
2004
Springer
13 years 7 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
GECCO
2008
Springer
126views Optimization» more  GECCO 2008»
13 years 8 months ago
The impact of population size on code growth in GP: analysis and empirical validation
The crossover bias theory for bloat [18] is a recent result which predicts that bloat is caused by the sampling of short, unfit programs. This theory is clear and simple, but it ...
Riccardo Poli, Nicholas Freitag McPhee, Leonardo V...
EDBT
1990
ACM
108views Database» more  EDBT 1990»
13 years 11 months ago
Deductive Databases - Theory Meets Practice
Deductive Databases are coming of age with the emergence of efficient and easy to use systems that support queries, reasoning, and application development on databases through dec...
Carlo Zaniolo
LICS
2003
IEEE
14 years 22 days ago
Model checking for probability and time: from theory to practice
Probability features increasingly often in software and hardware systems: it is used in distributed co-ordination and routing problems, to model fault-tolerance and performance, a...
Marta Z. Kwiatkowska
EUROGP
2009
Springer
132views Optimization» more  EUROGP 2009»
14 years 2 months ago
A Statistical Learning Perspective of Genetic Programming
Code bloat, the excessive increase of code size, is an important issue in Genetic Programming (GP). This paper proposes a theoretical analysis of code bloat in GP from the perspec...
Nur Merve Amil, Nicolas Bredeche, Christian Gagn&e...