We present an effective method to optimize over the parameters of an image patch descriptor to obtain one that is computationally more efficient while maintaining a high recogniti...
Object detection and recognition has achieved a significant progress in recent years. However robust 3D object detection and segmentation in noisy 3D data volumes remains a challen...
Le Lu, Adrian Barbu, Matthias Wolf, Jianming Liang...
In this paper, we address the problem of automatically detecting and tracking a variable number of persons in complex
scenes using a monocular, potentially moving, uncalibrated ca...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
We use cluster analysis as a unifying principle for problems from low, middle and high level vision. The clustering problem is viewed as graph partitioning, where nodes represent ...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...