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» Geodesic Methods in Computer Vision and Graphics
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ISWC
2002
IEEE
14 years 1 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
GIAE
2004
Springer
181views Mathematics» more  GIAE 2004»
14 years 1 months ago
Applications of Conformal Geometric Algebra in Computer Vision and Graphics
Abstract. This paper introduces the mathematical framework of conformal geometric algebra (CGA) as a language for computer graphics and computer vision. Specifically it discusses ...
Rich Wareham, Jonathan Cameron, Joan Lasenby
GD
2000
Springer
14 years 3 days ago
Fast Layout Methods for Timetable Graphs
Abstract. Timetable graphs are used to analyze transportation networks. In their visualization, vertex coordinates are fixed to preserve the underlying geography, but due to small ...
Ulrik Brandes, Galina Shubina, Roberto Tamassia, D...
IWVF
2001
Springer
14 years 29 days ago
Computational Surface Flattening: A Voxel-Based Approach
ÐA voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are no...
Ruth Grossmann, Nahum Kiryati, Ron Kimmel
CG
2005
Springer
13 years 8 months ago
Two-dimensional invariant manifolds in four-dimensional dynamical systems
This paper explores the visualization of two-dimensional stable and unstable manifolds of the origin (a saddle point) in a four-dimensional Hamiltonian system arising from control...
Hinke M. Osinga