Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Abstract-- This paper describes a novel method for creating surface models of multi-material components using dual energy computed tomography (DECT). The application scenario is me...
Christoph Heinzl, Johann Kastner, Eduard Grölle...
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
This paper presents a complete framework for creating a speechenabled avatar from a single image of a person. Our approach uses a generic facial motion model which represents defo...
In this paper we describe a methodology that includes the complementary use of simulated annealing and response surface methodology (RSM). The methodology was developed for analys...