Particle Swarm Optimization (PSO) technique proved its ability to deal with very complicated optimization and search problems. This paper proposes a new particle swarm variant whi...
Forbidden substructure theorems have proved to be among of the most versatile tools in bounding the complexity of geometric objects and the running time of geometric algorithms. T...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
The scan primitives are powerful, general-purpose data-parallel primitives that are building blocks for a broad range of applications. We describe GPU implementations of these pri...
Shubhabrata Sengupta, Mark Harris, Yao Zhang, John...