Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
The finite element (FE) mesh sizing has great influence on computational time, memory usage, and accuracy of FE analysis. Based on a systematic in-depth study of the geometric com...
William Roshan Quadros, Steven J. Owen, Michael L....
The paper presents the outcome of an international research project, aimed at identifying and implementing an innovative approach in computer aided aesthetic design. Despite the a...
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...