We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Abstract. We propose a general method for finding pointwise correspondence between 2-D shapes based on the concept of order structure and using geometric hashing. The problem of ...
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
In this paper, a method is presented for detection of colonic polyps using both morphological and texture features of the colon wall from the abdominal computed tomography (CT) im...
Zigang Wang, Lihong Li 0002, Joseph Anderson, Dona...
We present a framework for categorical shape recognition. The coarse shape of an object is captured by a multiscale blob decomposition, representing the compact and elongated part...
Ali Shokoufandeh, Lars Bretzner, Diego Macrini, M....