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EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
VRST
2009
ACM
14 years 2 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...
ICPR
2008
IEEE
14 years 2 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan
RTSS
2008
IEEE
14 years 2 months ago
Perpendicular Intersection: Locating Wireless Sensors with Mobile Beacon
Existing localization approaches are divided into two groups: range-based and range-free. The range-free schemes often suffer from poor accuracy and low scalability, while the ran...
Zhongwen Guo, Ying Guo, Feng Hong, Xiaohui Yang, Y...
INFOCOM
2007
IEEE
14 years 2 months ago
On Scalability of Proximity-Aware Peer-to-Peer Streaming
—P2P (peer-to-peer) technology has proved itself an efficient and cost-effective solution to support large-scale multimedia streaming. Different from traditional P2P application...
Liang Dai, Yi Cui, Yuan Xue