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» Geometric Texturing Using Level Sets
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CVPR
2003
IEEE
14 years 9 months ago
A 2D Moving Grid Geometric Deformable Model
Geometric deformable models based on the level set method have become very popular in the last several years. To overcome an inherent limitation in accuracy while maintaining comp...
Xiao Han, Chenyang Xu, Jerry L. Prince
WACV
2002
IEEE
14 years 16 days ago
Automatic Pose Estimation of Complex 3D Building Models
3D models of urban sites with geometry and facade textures are needed for many planning and visualization applications. Approximate 3D wireframe model can be derived from aerial i...
Sung Chun Lee, Soon Ki Jung, Ramakant Nevatia
SI3D
2006
ACM
14 years 1 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
3DIM
1997
IEEE
13 years 12 months ago
Multi-Resolution Geometric Fusion
Geometric fusion of multiple sets of overlapping surface measurements is an important problem for complete 3D object or environment modelling. Fusion based on a discrete implicit ...
Adrian Hilton, John Illingworth
VISSYM
2007
13 years 10 months ago
Flexible And Topologically Localized Segmentation
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
Gunnar Johansson, Ken Museth, Hamish Carr