This paper proposes a new front propagation flow for boundary extraction. The proposed framework is inspired by the geodesic active contour model and leads to a paradigm that is r...
In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...
We present a solution to the mesh tangling problem in surface tracking. Using an explicit triangle mesh to track the location of a surface as it moves in three dimensions has many ...
In this paper, we show how recent GPUs can be used to very efficiently and conveniently sample the visibility between two surfaces, given a set of occluding triangles. We use bitw...
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...