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» Geometric Texturing Using Level Sets
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ICPR
2006
IEEE
14 years 8 months ago
Adaptive Feature Integration for Segmentation of 3D Data by Unsupervised Density Estimation
In this paper, a novel unsupervised approach for the segmentation of unorganized 3D points sets is proposed. The method derives by the mean shift clustering paradigm devoted to se...
Marco Cristani, Umberto Castellani, Vittorio Murin...
JGTOOLS
2006
111views more  JGTOOLS 2006»
13 years 7 months ago
Stochastic Billboard Clouds for Interactive Foliage Rendering
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...
CVPR
2010
IEEE
13 years 11 months ago
Bundled Depth-Map Merging for Multi-View Stereo
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
Jianguo Li
CGF
1999
130views more  CGF 1999»
13 years 7 months ago
A Free Form Feature Taxonomy
In this paper the notion of free form feature for aesthetic design is presented. The design of industrial products constituted by free form surfaces is done by using CAD systems r...
M. Fontana, Franca Giannini, M. Meirana
SIAMSC
2010
114views more  SIAMSC 2010»
13 years 6 months ago
Smoothed Aggregation Multigrid for Markov Chains
Abstract. A smoothed aggregation multigrid method is presented for the numerical calculation of the stationary probability vector of an irreducible sparse Markov chain. It is shown...
Hans De Sterck, Thomas A. Manteuffel, Stephen F. M...