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HAPTICS
2005
IEEE
14 years 2 months ago
Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
Mashhuda Glencross, Roger J. Hubbold, Ben Lyons
SMA
2010
ACM
181views Solid Modeling» more  SMA 2010»
13 years 8 months ago
Merging and smoothing machining boundaries on cutter location surfaces
In region machining, neighbouring regions may be close together, but disconnected. Boundary curves may also have unwanted geometric artifacts caused by approximation and discretis...
Weishi Li, Ralph R. Martin, Frank C. Langbein
COMPGEOM
2006
ACM
14 years 2 months ago
Complete subdivision algorithms, I: intersection of Bezier curves
We give the first complete subdivision algorithm for the intersection of two Bezier curves F, G, possibly with tangential intersections. Our approach to robust subdivision algori...
Chee-Keng Yap
EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...
TOG
2002
116views more  TOG 2002»
13 years 8 months ago
Linear combination of transformations
Geometric transformations are most commonly represented as square matrices in computer graphics. Following simple geometric arguments we derive a natural and geometrically meaning...
Marc Alexa