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VW
1998
Springer
217views Virtual Reality» more  VW 1998»
14 years 27 days ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
CGF
2007
158views more  CGF 2007»
13 years 8 months ago
Manipulating, Deforming and Animating Sampled Object Representations
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
GIS
2010
ACM
13 years 6 months ago
Natural neighbor interpolation based grid DEM construction using a GPU
With modern LiDAR technology the amount of topographic data, in the form of massive point clouds, has increased dramatically. One of the most fundamental GIS tasks is to construct...
Alex Beutel, Thomas Mølhave, Pankaj K. Agar...
NPAR
2006
ACM
14 years 2 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
CG
2011
Springer
13 years 3 months ago
Exoskeleton: Curve network abstraction for 3D shapes
TON: Curve Network Abstraction for 3D Shapes Fernando de Goesa,∗ , Siome Goldensteinb , Mathieu Desbruna , Luiz Velhoc aCalifornia Institute of Technology, Pasadena, CA 91125, US...
Fernando de Goes, Siome Goldenstein, Mathieu Desbr...