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CVPR
2012
IEEE
11 years 10 months ago
Geodesic flow kernel for unsupervised domain adaptation
In real-world applications of visual recognition, many factors—such as pose, illumination, or image quality—can cause a significant mismatch between the source domain on whic...
Boqing Gong, Yuan Shi, Fei Sha, Kristen Grauman
CVPR
2008
IEEE
14 years 9 months ago
Particle filtering for registration of 2D and 3D point sets with stochastic dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithm...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CEC
2009
IEEE
14 years 2 months ago
Evolving coordinated quadruped gaits with the HyperNEAT generative encoding
— Legged robots show promise for complex mobility tasks, such as navigating rough terrain, but the design of their control software is both challenging and laborious. Traditional...
Jeff Clune, Benjamin E. Beckmann, Charles Ofria, R...
COMPGEOM
2009
ACM
14 years 2 months ago
Proximity of persistence modules and their diagrams
Topological persistence has proven to be a key concept for the study of real-valued functions defined over topological spaces. Its validity relies on the fundamental property tha...
Frédéric Chazal, David Cohen-Steiner...