We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local an...
Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Bao...
Reproduction of facial animation play a fundamental role in applications requiring human-computer interactions The objective of this paper is to introduce a geometric mechanism th...
This paper addresses the challenging problem of statistics on images by describing average and variability. We describe computational anatomy tools for building 3-D and spatio-tem...
Guido Gerig, Brad Davis, Peter Lorenzen, Shun Xu, ...
Abstract--This paper presents a novel and efficient surface matching and visualization framework through the geodesic distanceweighted shape vector image diffusion. Based on confor...
Jing Hua, Zhaoqiang Lai, Ming Dong, Xianfeng Gu...
Conventional shape matching for engineering models primarily considers rigid shape similarity. They do not seek global shape similarity while considering large local deformations....