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CGF
1999
153views more  CGF 1999»
13 years 7 months ago
Comprehensive Halftoning of 3D Scenes
The display of images on binary output hardware requires a halftoning step. Conventional halftoning algorithms approximate image values independently from the image content and of...
Oleg Veryovka, John W. Buchanan
CVPR
2005
IEEE
14 years 10 months ago
Multimodal Face Recognition: Combination of Geometry with Physiological Information
It is becoming increasingly important to be able to credential and identify authorized personnel at key points of entry. Such identity management systems commonly employ biometric...
Ioannis A. Kakadiaris, Georgios Passalis, Theohari...
ADG
1998
Springer
138views Mathematics» more  ADG 1998»
14 years 4 days ago
Automated Geometry Diagram Construction and Engineering Geometry
This paper reviews and evaluates three main techniques for automated geometry diagram construction: synthetic methods, numerical computation methods, and symbolic computation metho...
Xiao-Shan Gao
CAIP
2007
Springer
140views Image Analysis» more  CAIP 2007»
13 years 12 months ago
Connection Geometry, Color, and Stereo
Abstract. The visual systems in primates are organized around orienith a rich set of long-range horizontal connections. We abstract this from a differential-geometric perspective, ...
Ohad Ben-Shahar, Gang Li, Steven W. Zucker
CVPR
2006
IEEE
14 years 10 months ago
Clustering Appearance for Scene Analysis
We propose a new approach called "appearance clustering" for scene analysis. The key idea in this approach is that the scene points can be clustered according to their s...
Sanjeev J. Koppal, Srinivasa G. Narasimhan