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ICCD
2004
IEEE
149views Hardware» more  ICCD 2004»
14 years 4 months ago
Adaptive Selection of an Index in a Texture Cache
For a specified application, there is an opportunity to improve cache performance by smart choosing of index bits of a cache. A texture cache for texture mapping of 3D computer gr...
Chun-Ho Kim, Lee-Sup Kim
AFRIGRAPH
2009
ACM
14 years 2 months ago
Revisiting district six: a case study of digital heritage reconstruction from archival photographs
This paper investigates the digital reconstruction of destroyed buildings from small sets of old, uncalibrated photographs. The application domain is the heritage preservation of ...
Christopher de Kadt, James E. Gain, Patrick Marais
GRAPHICSINTERFACE
2000
13 years 9 months ago
Analysis and Synthesis of Structural Textures
With the advent of image based modeling techniques, it becomes easier to apply textures extracted from reality onto virtual worlds. Many repetitive patterns (structural textures) ...
Laurent Lefebvre, Pierre Poulin
SI3D
2005
ACM
14 years 1 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
COMPGEOM
2001
ACM
13 years 11 months ago
Efficient perspective-accurate silhouette computation and applications
Mihai Pop, Christian A. Duncan, Gill Barequet, Mic...