We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Modern literary scholars must combine access to vast collections of text with the traditional close analysis of their field. In this paper, we discuss the design and development ...
We propose a framework for compressive sensing of images with local geometric features. Specifically, let x ∈ RN be an N-pixel image, where each pixel p has value xp. The image...
Rishi Gupta, Piotr Indyk, Eric Price, Yaron Rachli...