Sciweavers

1802 search results - page 270 / 361
» Geometry Textures and Applications
Sort
View
3DIM
2011
IEEE
12 years 9 months ago
Toward Automatic 3D Generic Object Modeling from One Single Image
We present a novel method for solving the challenging problem of generating 3D models of generic object categories from just one single un-calibrated image. Our method leverages t...
Min Sun, Shyam Sunder Kumar, Gary R. Bradski, Silv...
ARCS
2012
Springer
12 years 5 months ago
Improving Cache Locality for Ray Casting with CUDA
Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Yuki Sugimoto, Fumihiko Ino, Kenichi Hagihara
ARC
2008
Springer
95views Hardware» more  ARC 2008»
13 years 11 months ago
The Instruction-Set Extension Problem: A Survey
Over the last years, we have witnessed the increased use of Application-Specific Instruction-Set Processors (ASIPs). These ASIPs are processors that have a customizable instruction...
Carlo Galuzzi, Koen Bertels
CVPR
2005
IEEE
14 years 11 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
RECOMB
2004
Springer
14 years 9 months ago
Mining protein family specific residue packing patterns from protein structure graphs
Finding recurring residue packing patterns, or spatial motifs, that characterize protein structural families is an important problem in bioinformatics. To this end, we apply a nov...
Jun Huan, Wei Wang 0010, Deepak Bandyopadhyay, Jac...