A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
The intersection of theatre-performance, design, and informatics is a fertile area for a broader understanding of the possible design and interaction between people and avatars in...
Many image formation processes are complex interactions of several sub-processes and the analysis of the resulting images requires often to separate the influence of these sub-pr...