This paper examines the issue of scale in modeling texture for the purpose of segmentation. We propose a scale descriptor for texture and an energy minimization model to find the ...
Byung-Woo Hong, Kangyu Ni, Stefano Soatto, Tony F....
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
This paper provides a method for recognizing 3D objects in a single camera image and for determining their 3D poses. A model is trained solely based on the geometry information of ...
Markus Ulrich, Christian Wiedemann, Carsten Steger
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
The video Geodesics and Waves introduces the concepts of straightest geodesics and geodesic flow on polyhedral surfaces. It is the third in a series of videos presenting research ...
Konrad Polthier, Markus Schmies, Martin Steffens, ...