State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geomet...
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
A method for evaluating texture quality as shot by a camera is presented. It is shown that usual sharpness measurements are not completely satisfying for this task. A new target b...
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Abstract. In recent years there has been growing interest in recognition models using local image features for applications ranging from long range motion matching to object class ...