Sciweavers

1802 search results - page 39 / 361
» Geometry Textures and Applications
Sort
View
CG
1998
Springer
13 years 7 months ago
Rendering of multiresolution models with texture
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geomet...
Andreas Schilling, Reinhard Klein
SIGGRAPH
1994
ACM
14 years 1 days ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
DPHOTO
2009
126views Hardware» more  DPHOTO 2009»
13 years 5 months ago
Measuring texture sharpness of a digital camera
A method for evaluating texture quality as shot by a camera is presented. It is shown that usual sharpness measurements are not completely satisfying for this task. A new target b...
Frédéric Cao, Frederic Guichard, Her...
SI3D
2010
ACM
14 years 2 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
ECCV
2006
Springer
14 years 9 months ago
Sparse Flexible Models of Local Features
Abstract. In recent years there has been growing interest in recognition models using local image features for applications ranging from long range motion matching to object class ...
Gustavo Carneiro, David Lowe