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APGV
2007
ACM
115views Visualization» more  APGV 2007»
14 years 2 hour ago
A roughness measure for 3D mesh visual masking
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...
Guillaume Lavoué
VC
2002
129views more  VC 2002»
13 years 7 months ago
Modeling a Murex cabritii sea shell with a structured implicit surface modeler
Implicit surface modeling systems have been used since the mid-1980s for the generation of cartoon-like characters. Recently implicit models combined with constructive solid geome...
Callum Galbraith, Przemyslaw Prusinkiewicz, Brian ...
EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
DPHOTO
2010
287views Hardware» more  DPHOTO 2010»
13 years 9 months ago
Dead leaves model for measuring texture quality on a digital camera
We describe the procedure to evaluate the image quality of a camera in terms of texture preservation. We use a stochastic model coming from stochastic geometry, and known as the d...
Frédéric Cao, Frederic Guichard, Her...
APGV
2004
ACM
145views Visualization» more  APGV 2004»
14 years 1 months ago
Conveying three-dimensional shape with texture
Studies have shown that although shading can give an image a ”natural” look and is an important shape cue, visual perception of surface shape from shading only is severely lim...
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrant...