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SGP
2004
13 years 10 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk
CIVR
2007
Springer
192views Image Analysis» more  CIVR 2007»
14 years 2 months ago
Texture retrieval based on a non-parametric measure for multivariate distributions
In the present study, an efficient strategy for retrieving texture images from large texture databases is introduced and studied within a distributional-statistical framework. Our...
Vasileios K. Pothos, Christos Theoharatos, George ...
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SCALESPACE
2007
Springer
14 years 2 months ago
Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Gabriel Peyré
3DIM
2005
IEEE
14 years 1 months ago
3D Registration by Textured Spin-Images
This work is motivated by the desire of exploiting for 3D registration purposes the photometric information current range cameras typically associate to range data. Automatic pair...
Nicola Brusco, Marco Andreetto, Andrea Giorgi, Gui...
VISUALIZATION
2002
IEEE
14 years 27 days ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...