The Bentley-Ottmann (BO) algorithm, initially designed to report the intersection points of line-segments in the plane, is the prototypical sweep-line algorithm. This video presen...
We study the application of the Bamberger directional filter bank to the problem of rotation invariant texture classification. We explore the use of purely directional decomposi...
We present a near linear time algorithm for constructing hierarchical nets in finite metric spaces with constant doubling dimension. This data-structure is then applied to obtain...
This paper proposes a real-time, robust and effective tracking framework for visual servoing applications. The algorithm is based on the fusion of visual cues and on the estimatio...
In this paper we propose a novel fast fuzzy classifier able to find regular and low distorted near regular texture taking into account the constraints of video stabilization appli...
Arcangelo Bruna, Giovanni Puglisi, Sebastiano Batt...