We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
In many applications surfaces containing a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is gi...
Partially supervised segmentation, that is, segmentation with always incomplete training data has many practical applications in image analysis and retrieval. This paper proposes a...
A procedure is described for synthesizing an image with the same texture as a given input image. To achieve this, the output image is built up by successively adding pixels select...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...