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CVPR
2007
IEEE
14 years 10 months ago
Texture-Preserving Shadow Removal in Color Images Containing Curved Surfaces
Several approaches to shadow removal in color images have been introduced in recent years. Yet these methods fail in removing shadows that are cast on curved surfaces, as well as ...
Eli Arbel, Hagit Hel-Or
ACCV
2009
Springer
14 years 3 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
RT
1998
Springer
14 years 20 days ago
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Paul E. Debevec, Yizhou Yu, George Borshukov
PAMI
2007
197views more  PAMI 2007»
13 years 8 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu
3DPVT
2006
IEEE
257views Visualization» more  3DPVT 2006»
14 years 2 months ago
3D from Line Segments in Two Poorly-Textured, Uncalibrated Images
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...