This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
This paper provides a method for recognizing 3D objects in a single camera image and for determining their 3D poses. A model is trained solely based on the geometry information of ...
Markus Ulrich, Christian Wiedemann, Carsten Steger
We present a novel perceptual method to reduce the visual redundancy of unstructured lumigraphs, an image based representation designed for interactive rendering. We combine featu...
Surface parameterization is a fundamental tool in geometric modeling and processing. Most existing methods deal with simply connected disks. This work introduces a novel method to ...