In this paper, we resolve the smoothed and approximative complexity of low-rank quasi-concave minimization, providing both upper and lower bounds. As an upper bound, we provide th...
Abstract. Well known estimation techniques in computational geometry usually deal only with single geometric entities as unknown parameters and do not account for constrained obser...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
When we construct a model of origami (a model of a folded sheet of paper) in a computer, it is usual to represent the model as a set of polygons having zero thickness. One of the t...
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...