Recently, methods for estimating 3D scene geometry or absolute scene depth information from 2D image content have been proposed. However, general applicability of these methods in...
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
This paper presents a practical system for vision-based traffic scene analysis from a moving vehicle based on a cognitive feedback loop which integrates real-time geometry estimati...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...