—We present an algorithm for curve skeleton extraction via Laplacian-based contraction. Our algorithm can be applied to surfaces with boundaries, polygon soups, and point clouds....
Junjie Cao, Andrea Tagliasacchi, Matt Olson, Hao Z...
This paper introduces a correlation histogram method for analyzing the different components of depth-enhanced 3D video representations. Depth-enhanced 3D representations such as m...
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
In this paper we propose a novel and robust system for the automated identification of major sulci on cortical surfaces. Using multiscale representation and intrinsic surface mappi...
Yonggang Shi, Bo Sun, Rongjie Lai, Ivo D. Dinov, A...
Monte Carlo ray tracing remains a simple and elegant method for generating robust shadows. This approach, however, is often hampered by the time needed to evaluate the numerous sh...