Sciweavers

1368 search results - page 271 / 274
» Geometry images
Sort
View
DGCI
2003
Springer
14 years 23 days ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
SIGGRAPH
2010
ACM
14 years 18 hour ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
NPAR
2000
ACM
13 years 12 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
SIGGRAPH
1992
ACM
13 years 11 months ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
SGP
2004
13 years 10 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk