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ICC
2007
IEEE
120views Communications» more  ICC 2007»
14 years 4 months ago
A Peer-to-Peer Approach for Remote Rendering and Image Streaming in Walkthrough Applications
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
Azzedine Boukerche, Richard Werner Nelem Pazzi
DAGM
2003
Springer
14 years 3 months ago
Locally Optimized RANSAC
A new enhancement of RANSAC, the locally optimized RANSAC (LO-RANSAC), is introduced. It has been observed that, to find an optimal solution (with a given probability), the numbe...
Ondrej Chum, Jiri Matas, Josef Kittler
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 2 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
FOCS
1998
IEEE
14 years 2 months ago
The Shortest Vector in a Lattice is Hard to Approximate to Within Some Constant
We show that approximating the shortest vector problem (in any p norm) to within any constant factor less than p 2 is hard for NP under reverse unfaithful random reductions with i...
Daniele Micciancio
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
14 years 1 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin