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IVA
2005
Springer
14 years 1 months ago
Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Marcelo Kallmann, Stacy Marsella
VR
2009
IEEE
153views Virtual Reality» more  VR 2009»
14 years 2 months ago
One Man Band: A 3D Gestural Interface for Collaborative Music Creation
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However, almost all of these games require custom hardware to be used as input de...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
ICRA
2007
IEEE
196views Robotics» more  ICRA 2007»
14 years 1 months ago
A Visual Language for Robot Control and Programming: A Human-Interface Study
Abstract— We describe an interaction paradigm for controlling a robot using hand gestures. In particular, we are interested in the control of an underwater robot by an onsite hum...
Gregory Dudek, Junaed Sattar, Anqi Xu
ICAT
2007
IEEE
14 years 2 months ago
Using Virtual Reality for Gesture and Vocal Interface Validation in Industrial Environments
This paper describes the use of Virtual Reality to aid in the design, validation and user training of a gesture and vocal interface. The interface system sends commands to a conta...
José Daniel Gómez de Segura, Rosa Pe...
SMC
2007
IEEE
143views Control Systems» more  SMC 2007»
14 years 1 months ago
Enabling gestural interaction by means of tracking dynamical systems models and assistive feedback
— The computational understanding of continuous human movement plays a significant role in diverse emergent applications in areas ranging from human computer interaction to phys...
Yon Visell, Jeremy R. Cooperstock