A realistic appearance-based representation of sideview gait sequences is here introduced. It is based on a prior method where a set of appearance-based features of a gait sample ...
—Interaction with mobile devices that are intended for everyday use is challenging since such systems are continuously optimized towards small outlines. Watches are a particularl...
Roman Amstutz, Oliver Amft, Brian French, Asim Sma...
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
We present an activity recognition feature inspired by
human psychophysical performance. This feature is based
on the velocity history of tracked keypoints. We present a
generat...
This paper proposes a technique for real-time recognition of facial Identity and expression which uses the active appearance model (AAM) with efficient second order minimization al...