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» Getting Personal with Computers: How to Design Personalities...
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CHI
2000
ACM
14 years 2 days ago
Tradeoffs in displaying peripheral information
Peripheral information is information that is not central to a person’s current task, but provides the person the opportunity to learn more, to do a better job, or to keep track...
Paul P. Maglio, Christopher S. Campbell
TASLP
2002
143views more  TASLP 2002»
13 years 7 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
IUI
2000
ACM
14 years 1 days ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
CHI
2009
ACM
14 years 8 months ago
Sharing digital photographs in the home by tagging memorabilia
Abstract Within the home, digital photos lack the physical affordances that make collocated photo-sharing easy and opportunistic. Family members have difficulty accessing the perso...
Saul Greenberg, Michael Nunes
ATAL
2003
Springer
14 years 28 days ago
Risk-averse auction agents
Auctions are an important means for purchasing material in the era of e-commerce. Research on auctions often studies them in isolation. In practice, however, auction agents are pa...
Yaxin Liu, Richard Goodwin, Sven Koenig