In this paper we present a swarm grammar system that makes use of bio-inspired mechanisms of reproduction, communication and construction in order to build three-dimensional struc...
We are interested in the challenging scientific pursuit of how to characterize human activities in any formal meeting situation by tracking people’s positions with a computer vi...
In the ITEA2 Do-It-Yourself Smart Experiences project (DIY-SE), we are required to design an ontology-based ambient computing environment to support users to DIY their personalized...
The quantity of email people receive each day can be overwhelming. Previous research suggests that when handling email, individuals prioritize certain messages for attention over ...
Supercomputer architects strive to maximize the performance of scientific applications. Unfortunately, the large, unwieldy nature of most scientific applications has lead to the...
Richard C. Murphy, Arun Rodrigues, Peter M. Kogge,...