Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
Imaging in scattering media such as fog and water is important but challenging. Images suffer from poor visibility due to backscattering and signal attenuation. Most prior methods...