Complex luminaries and lamp geometries can greatly increase the realism of synthetic images. Unfortunately, the correct rendering of illumination from complex lamps requires costly...
Wolfgang Heidrich, Jan Kautz, Philipp Slusallek, H...
Global illumination simulates all transfers of light in a scene. The results of the simulation are then used to generate photo-realistic images. Scenes with diffuse surfaces only c...
Abstract: This paper surveys global illumination algorithms for environments including participating media and accounting for multiple scattering. The objective of this survey is t...
Color is a useful feature for machine vision tasks. However, its effectiveness is often limited by the fact that the measured pixel values in a scene are influenced by both object...
Charles R. Rosenberg, Martial Hebert, Sebastian Th...
Rapid developments in the design of algorithms for rendering globally illuminated scenes have taken place in the past five years. Net energy methods such as the hemicube and other...