We consider problems of geometric exploration and selfdeployment for simple robots that can only sense the combinatorial (non-metric) features of their surroundings. Even with suc...
This paper presents a background segmentation technique, which is able to process acceptable segmentation masks under fast global illumination changes. The histogram of the frame-...
Julien A. Vijverberg, Marijn J. H. Loomans, Cornel...
We describe a new framework for efficiently computing and storing global illumination effects for complex, animated environments. The new framework allows the rapid generation of ...
In Monte-Carlo photon-tracing methods energy-carrying particles are traced in an environment to generate hit points on object surfaces for simulating global illumination. The surf...
A general light transfer simulation algorithm for environments composed of materials with arbitrary reflectance functions is presented. This algorithm removes the previous practic...