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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 11 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
VRST
1997
ACM
13 years 11 months ago
Surface deformation using the sensor glove
Intuitive 3D surface control and deformation are crucial to CAD/CAM. To do this in a virtual environment, however, the technique must be very efficient. A common method for shape ...
Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsh...
MIXER
2004
13 years 9 months ago
Generic Interaction Techniques For Mobile Collaborative Mixed Reality Systems
The main characteristic of a mobile collaborative Mixed Reality (MR) system is that augmentation of the physical environment of one user occurs through available knowledge of wher...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
ISWC
1998
IEEE
13 years 12 months ago
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...
WSCG
2004
161views more  WSCG 2004»
13 years 9 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...