Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
: Due to the deregulation of the telecom network and the Internet, users will have access to an increasing number of heterogeneous communication services and will need to adapt the...
Since web workloads are known to vary dynamically with time, in this paper, we argue that dynamic resource allocation techniques are necessary to provide guarantees to web applicat...
Today’s cross-organizations are increasingly coordinating their capabilities in the quest of dynamically adaptable and thus highly competitive realistic services. Unfortunately,...
Increasing traffic and the necessity of stateful analyses impose strong computational requirements on network intrusion detection systems (NIDS), and motivate the need of distrib...
Mauro Andreolini, Sara Casolari, Michele Colajanni...