This paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the Motion Map. The Motion Map contains not only a dense...
Business System Engineers, responding to changes in the market place, are faced with the challenge of building increasingly complex and varied systems. Formal approaches and model...
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
The paper is concerned with how neo-Lockean accounts of personal identity should respond to the challenge of animalist accounts. Neo-Lockean accounts that hold that persons can cha...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan